clear

The actual features in this tile.

repeated .vector_tile.Tile.Feature features = 2;


@JvmName(name = "setKeys")
fun DslList<String, TileKt.LayerKt.Dsl.KeysProxy>.clear()
Dictionary encoding for keys

repeated string keys = 3;


Dictionary encoding for values

repeated .vector_tile.Tile.Value values = 4;


fun clear(extension: ExtensionLite<VectorTile.Tile.Layer, *>)
inline fun ExtensionList<*, VectorTile.Tile.Layer>.clear()